About me

Welcome to Games by Brandon Brizzi! I’m Brandon, the creative mind behind the games you’ve come to know and love, such as “Space Ghost Pirate Zombie Slayer”, “Occurrence at JCR Outpost”, “Space Robot Samurai Zombie Slayer”, “Night Shift”, and “1000 Amps”.

As a game developer, I’ve always been fascinated by the power of interactive storytelling and the unique experiences that games can offer. This passion has driven me to create games that are not only fun to play but also offer a unique perspective and challenge to players.

I invite you to explore my world of game development, learn more about my creative process, and discover the stories behind your favorite games. Thank you for joining me on this journey. Let’s dive in!

Background and Experience

Early Years and Education

As a passionate game developer with a rich background in creating immersive gaming experiences. My journey in the gaming industry began with my fascination with video games as a child. This passion led me to pursue a degree in Computer Science, where I specialized in game development. During my academic years, I gained a solid foundation in programming languages, algorithms, data structures, and software engineering principles. But more importantly, I learned how to apply these concepts to create engaging and interactive games.

Professional Journey

After graduation, I embarked on my professional journey in the gaming industry. Over the years, I’ve honed my skills and expanded my knowledge, always staying at the forefront of gaming technology and trends. My experience spans various genres and platforms, from PC to mobile games. I’ve had the privilege of working on several successful games like “Space Ghost Pirate Zombie Slayer”, “Occurrence at JCR Outpost”, “Space Robot Samurai Zombie Slayer”, “Night Shift”, and “1000 Amps”. Each of these games has allowed me to push the boundaries of creativity and innovation.

Significant Achievements

One of my significant achievements includes winning the ‘Best Indie Game Developer’ award at the Global Game Awards. This recognition was a testament to my dedication and commitment to creating unique and engaging games. It was an honor to be acknowledged by industry peers and gamers alike for my contributions to the gaming community.

Games Developed

Each game I’ve developed holds a special place in my heart as they each represent a unique challenge and learning experience. For instance, “Space Ghost Pirate Zombie Slayer” was one of my earliest projects where I experimented with combining different game genres to create a unique gameplay experience. On the other hand, “Occurrence at JCR Outpost” allowed me to explore narrative-driven gameplay, focusing on creating an engaging story that players could immerse themselves in.

Philosophy as a Game Developer

I believe that every game is an opportunity to tell a story, create a world, and provide an unforgettable experience for players. My background and experience have shaped me into the game developer I am today, always striving for excellence and constantly seeking new challenges in the world of game development.

Continuous Learning

In this ever-evolving industry, continuous learning is key. I regularly attend workshops, webinars, and conferences to stay updated with the latest trends and technologies in game development. This helps me incorporate new ideas into my games and ensure that they remain relevant and enjoyable for players.

My journey as a game developer has been filled with countless learning experiences, challenges overcome, and successful projects that I’m proud of. But this is just the beginning. With every new project, I aim to push my boundaries further and create games that players will love and remember.

Creative Process

Inspiration and Ideation

Every game I develop begins with a spark of inspiration. This inspiration can come from a variety of sources, including personal experiences, interests, and observations of the world around me. I believe that every game should tell a story and engage players on a deeper level, beyond just gameplay mechanics.

Iterative and Collaborative Approach

My approach to game development is iterative and collaborative. I start with a basic concept or idea, then build upon it through brainstorming, prototyping, and playtesting. This iterative development process allows me to refine my ideas and improve the game based on feedback and testing.

Importance of Player Feedback

Player feedback is an integral part of my creative process. It provides valuable insights into how players interact with the game and what they enjoy or dislike about it. I value player feedback and often incorporate it into my game design to enhance the gaming experience. This feedback comes in many forms, from social media comments to direct communications in official channels.

Innovation in Game Design

Innovation is at the heart of my game design philosophy. I strive to push the boundaries of what’s possible in gaming, whether it’s through unique gameplay mechanics, immersive storytelling, or groundbreaking graphics. My games, such as “Space Ghost Pirate Zombie Slayer” and “Occurrence at JCR Outpost”, are testament to this approach.

The Power of Fun

I’m also a firm believer in the power of fun. I aim to create games that are not only innovative but also enjoyable and entertaining. After all, games are meant to be played! This belief drives me to ensure that every aspect of my games, from the gameplay mechanics to the visual design, contributes to creating an engaging and enjoyable experience for players.

Continuous Learning and Improvement

Game development is a continuous learning process. With each game I develop, I gain new insights and learn new techniques that help me improve my craft. I’m always looking for ways to improve my games and provide players with better experiences.

Looking Ahead

As I look ahead, I’m excited about the future of game development. New technologies like artificial intelligence (AI) are opening up new possibilities for innovation in game design. I’m eager to explore these technologies and see how they can enhance my games.

My creative process is a journey of exploration, experimentation, and learning. It’s about pushing boundaries, embracing innovation, and above all else, creating games that players love. Stay tuned for more exciting games from the creative mind of Brandon Brizzi!

Game Portfolio

My game portfolio is a collection of games that are as diverse as they are captivating. Each game is a testament to Brandon’s passion for game development and his commitment to creating unique gaming experiences.

Space Ghost Pirate Zombie Slayer

Space Ghost Pirate Zombie Slayer

This game takes you on an intergalactic adventure where you play as a space ghost pirate battling hordes of zombies. The game’s unique blend of genres and its engaging gameplay have made it a favorite among players. Released on November 21, 2016, the game has been well-received for its action-packed gameplay and indie charm.

Occurrence at JCR Outpost

Occurrence at JCR Outpost

Set in a remote outpost, this game challenges players to uncover the truth behind mysterious occurrences. Its immersive storyline and suspenseful gameplay have captivated players worldwide. Released on July 18, 2016, the game is known for its point-and-click genre and intriguing plot.

Space Robot Samurai Zombie Slayer

Space Robot Samurai Zombie Slayer

In this action-packed game, you play as a samurai robot tasked with defending the universe from zombie invasions. Its fast-paced gameplay and innovative combat mechanics have earned it critical acclaim. The game was released on May 21, 2015, and has been praised for its unique concept and engaging gameplay.

Night Shift

Night Shift

There are multiple games named “Night Shift” available. One is a 2D platformer where you finish each level by reaching the end marker using your shifting powers. Another one is an action-adventure puzzle-platform game where you’re confined to your workplace while an unforgiving storm rages outside. Each version of “Night Shift” offers a unique gaming experience.

1000 Amps

1000 Amps

A puzzle-platformer that lights up the world. The player controls Plug as he makes his way through the various interconnected rooms of the Amp Tree System. He must illuminate all of the tiles in each room by walking over them. As he gradually lights up the room, he will be able to jump higher; this effect is temporary, as his jumping ability resets upon entering a new room. However, he will also obtain other, permanent upgrades to help him solve more complex puzzles, such as the ability to teleport.

Each of these games showcases Brandon’s creative prowess and his ability to create diverse gaming experiences. They have received positive feedback from players for their engaging gameplay, innovative mechanics, and immersive storylines.

Vision and Mission


As an independent game developer, my vision is to revolutionize the gaming landscape by creating immersive, engaging, and innovative gaming experiences that captivate players around the world. I believe in the transformative power of games – they are not just a form of entertainment but a medium for storytelling, a platform for social interaction, and a tool for personal growth.

Creating Immersive Worlds

My aim is to create games that transport players into different worlds – worlds filled with adventure, mystery, and excitement. My games are designed to be immersive, drawing players in with compelling narratives, richly detailed environments, and complex gameplay mechanics.

Engaging Players

Engagement is at the heart of my game design philosophy. I strive to create games that keep players coming back for more, whether it’s through challenging puzzles, competitive multiplayer modes, or captivating storylines.

Innovating Game Design

I am committed to pushing the boundaries of game design. I am not afraid to take risks and explore new concepts and themes in my games. I believe that innovation is key to keeping the gaming industry vibrant and exciting.


My mission is to uphold my commitment to quality, innovation, and player satisfaction in all my games. I am dedicated to maintaining a high standard of quality in all aspects of my games, from gameplay mechanics to graphics and sound design.

Commitment to Quality

Quality is paramount in all my games. I pay attention to every detail, no matter how small, to ensure that my games provide a seamless and enjoyable experience for players.

Fostering Innovation

Innovation is what drives me. I am constantly exploring new ideas and pushing the boundaries of what’s possible in game design. I am not content with simply following trends – I aim to set them.

Prioritizing Player Satisfaction

Player satisfaction is my top priority. I value my players’ feedback and strive to continuously improve my games based on their input. I believe that by listening to my community, I can create games that truly resonate with my players.

As an independent game developer, I am more than just a creator – I am a storyteller, an innovator, and a passionate gamer. I invite you to join me on this exciting journey as we continue to explore the limitless possibilities of game development.

Team and Collaborations

As a game developer, I’ve always believed in the power of collaboration. While I am the driving force behind my games, I don’t work alone. I collaborate with a diverse team of talented professionals, including artists, sound designers, and other game developers.

Our team is united by a shared passion for gaming and a commitment to pushing the boundaries of what’s possible in game development. We value each team member’s unique skills and perspectives, and we believe that our collaborative approach is what sets our games apart.

I have been recognized as a promising game developer in the industry. My work on “1000 Amps” has been highly praised, and it’s clear that my innovative approach to game development has resonated with players.

In addition to my own team, I have also worked as a Character Animator at Blue Mammoth Games. This experience has undoubtedly enriched my game development skills and broadened my perspective on the gaming industry.

Over the years, I’ve also had the privilege of collaborating with other professionals in the gaming industry. These collaborations have allowed me to learn from others, gain new perspectives, and continually improve my games.

I’m always open to new collaborations and partnerships. If you’re interested in working with me or learning more about my collaborative process, please don’t hesitate to get in touch.

Remember, great games are not made by individuals but by a team that shares a vision. I’m proud to be part of such a team.

Future Projects

As a game developer, I’m always looking forward to the next challenge. Here’s a glimpse into what’s coming next:

  • New Game Developments: I’m currently working on several new game concepts that promise to bring fresh and exciting experiences to players. While I can’t reveal too much at this stage, I can assure you that these games will push the boundaries of creativity and innovation.
  • Game Development Tutorials: To give back to the gaming community, I’m planning to start a series of game development tutorials. These tutorials will cover everything from basic game design principles to advanced programming techniques.
  • Collaborations: I’m excited about several upcoming collaborations with talented artists and developers in the industry. These collaborations will bring a fresh perspective and new ideas to my games.
  • Participation in Game Jams: I plan to participate in several game jams in the near future. Game jams are a great way to experiment with new ideas and push the boundaries of what’s possible in game development.

Personal Interests

Beyond the world of game development, I, Brandon Brizzi, am a person of diverse interests and hobbies that fuel my creativity and passion.

Gaming has always been more than just a profession to me. It’s a lifelong passion that started from my early days of playing arcade games. I enjoy exploring different genres of games, always on the lookout for innovative mechanics and compelling narratives that can inspire my own creations.

Traveling is another passion of mine. The thrill of exploring new places, meeting people from diverse cultures, and experiencing the world in all its vibrant colors provides me with a wealth of inspiration for my game development. Each journey brings with it a unique story, many of which find their way into the games I create.

I am also an avid reader, particularly drawn to science fiction and fantasy novels. The boundless creativity found within these pages sparks my imagination and helps me dream up the fantastical worlds you see in games like “Space Ghost Pirate Zombie Slayer” and “Space Robot Samurai Zombie Slayer”.

In my downtime, I enjoy music and have a soft spot for classic rock. There’s something about the rhythm and lyrics that energizes me, often serving as the perfect backdrop to a long coding session.

Lastly, I believe in continuous learning. Whether it’s mastering a new programming language or delving into the complexities of game physics, I’m always looking to expand my knowledge and skills. This not only enhances my game development but also fuels my personal growth.

These interests shape who I am as a person and as a game developer. They bring depth to my work and allow me to create games that are not only fun to play but also rich in narrative and design.

Contact Information

I’m always open to inquiries, collaborations, or feedback. If you’d like to get in touch with me, Brandon Brizzi, you can reach out via email at [email protected].

Whether you have questions about my games, want to discuss potential collaborations, or simply wish to share your thoughts on my work, don’t hesitate to drop me a line. I look forward to hearing from you and will do my best to respond promptly.

Please note that while I appreciate all correspondence, due to the volume of emails I receive, it may take some time for me to respond. Thank you for your understanding and patience.